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Zarr Du'Kar
Pro Hic Immortalis
87
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Posted - 2013.06.13 11:16:00 -
[1] - Quote
Everyone is starting to feel like PC is work. It's the same old drudgery day in and day out and for what? No impact whatsoever except to print ISK and to stroke each other's E-PEEN.
Fact of the matter is, PC has no real value.
It seems you released just the bare mechanics of it to keep people from leaving Dust514 and keep them hooked to the matrix a little longer. And I admit, it worked for awhile but now, people are choosing the red pill. You need to wake up now.
PC needs to matter and it needs to have some regulation and here's my suggestion for it:
The X-Com Initiative
For those who played the original series there was a necessity and specific impact of several facilities in the X-Com base and that's exactly what we need to make taking and holding districts matter.
We have three facilities and they are: 1. Production Facility 2. Cargo Hub 3. Research Lab
The setup would be a Corporation would choose a specific item to produce (i.e. Officer weapons). The facilities you control have a bonus: 1. Research Lab (+5% faster to complete research) - This entails that a Corp would need to first research how to produce a specific officer item (say Balac's: Takes 2 weeks). 2. Production Facility (+5% faster to produce item) - Corp produces a fixed set amount of items (balacs in this case) say 10 per 3 days. The PF would cut it down by 5% per PF corp controls which means at 10 PF you get 10 Balacs in 1.5 days. 3. Cargo Hub (+5% production of item) - Cargo hubs are your storage which means the more you have the more you can store so for sake of usage --- A cargo hub increases the number of (balac's) you can produce and store per production cycle.
Now, how do we balance this? The best idea I thought of is that: 1. theres a hard limit to the number of facilities as to bonus. This means a hard limit of +30% to all facilities making you control more than 6 districts of the same facility REDUNDANT. - No need for one corporation to hold 50 districts since it'd be pointless thus giving other corps chance to enjoy PC
2. Planets are specific as to what it produces based on a fictitious material only found in that planet or solar system - What this does is that people can A. Monopolize B. Chooses wisely which planet/system to take C. Gets Corps/Alliances to move to different planets after sometime if they want other items to produce. - Certain Planets/Systems become HOTZONES based on the items they can produce!
WHAM.BAM.THANK YOU MA'M. PC actually means something to Dust514 Corporations and Mercs.
You are Welcome CCP. Now do your job. |
Zarr Du'Kar
Pro Hic Immortalis
87
|
Posted - 2013.06.13 11:45:00 -
[2] - Quote
iceyburnz wrote:CCP stated in fanfest that Dust won't have industry.
Sorry to be the barer or bad news.
I was crushed when I heard this.
Seems like a stupid decisions. But I'd bet my left ******* thats its got to do with the Dust 514 teams seeming lack of resources (given the slow time-to-game of art resources, and the fact they only just have "bad" concept art for the amarr HAV).
PC is a joke then.
There really is nothing that's making people stick with it. Even with the ISK printed, there's no market to spend it on. |
Zarr Du'Kar
Pro Hic Immortalis
87
|
Posted - 2013.06.13 12:22:00 -
[3] - Quote
martinofski wrote:Why don't you post in Foxfour thread, you would get more chances to be read.
my 2 cents
What's the link ill paste it there. Thanks. |
Zarr Du'Kar
Pro Hic Immortalis
87
|
Posted - 2013.06.13 12:42:00 -
[4] - Quote
Production here should be those outside the market like officer weapons |
Zarr Du'Kar
Pro Hic Immortalis
95
|
Posted - 2013.06.13 23:02:00 -
[5] - Quote
Severance Pay wrote:I was recently in the DUST section of EV.e forums. They are frantically trying to make DUST relevent. They are looking for creative ways to use us for FW and they are seeing how PC impacts EvE universe.
This may seem hard to grasp but PC does impant EVE, and currently it is up to us to influence trade between DUST and EVE.
Though, I welcome the idea of Dust514 having more impact with EVE but the real issue is having PC/FW impact Dust514 FIRST!
Not everyone who plays Dust514 are EVE players and vice versa. If these game modes won't benefit the very same players who grind day in and day out then what keeps them from looking for greener pastures?
In my opinion, they should prioritize making PC and FW matter to the Dust514 mercs who play them. |
Zarr Du'Kar
Pro Hic Immortalis
102
|
Posted - 2013.06.19 11:23:00 -
[6] - Quote
Faquira Bleuetta wrote:iceyburnz wrote:CCP stated in fanfest that Dust won't have industry.
Sorry to be the barer or bad news.
I was crushed when I heard this.
Seems like a stupid decisions. But I'd bet my left ******* thats its got to do with the Dust 514 teams seeming lack of resources (given the slow time-to-game of art resources, and the fact they only just have "bad" concept art for the amarr HAV). dust 514 will just die and CCP will say bah its the player fault there never content whatever things we do.
Unfortunately, in my eyes, Dust514 is just buffer till I get my hands on the Division and Destiny.
PC for us is just a way to get activity up on a certain time. Most Closed Beta Players such as myself just log on to hit cap play PC then log off. |
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